Here you will find server informations like the IP, stats, mods and map.
The server settings have been set to make gameplay a bit harder, but then also don´t have the pain of sitting for hours to tame creatures. Wild creatures will always be a bit more strong than tamed ones, which makes it overall a little more exciting to be out in the wild!
Please be aware that the stats can change, especially in the beginning of the server! Every map has it´s own customs and some of the planned settings might get edited later to fit the wanted feel for Lortuma.

Lortuma IP and STATS

Max level wild dinosaurs : 300

DifficultyOffset : 1,2
OverrideOfficialDifficulty : 10,0
HarvestHealthMultiplier : 1,2
HarvestAmountMultiplier : 1
ResourcesRespawnPeriodMultiplier : 0,5
CropGrowthSpeedMultiplier : 3
FishingLootQualityMultiplier : 2
Player  Food / Water drain : 0,8
TamingSpeedMultiplier : 4
PassiveTameIntervalMultiplier : 0,6
MatingIntervalMultiplier : 0,5
EggHatchSpeedMultiplier : 7
BabyMatureSpeedMultiplier : 10
(Wild)DinoDamageMultiplier : 1,2

The longer the server is up and the bigger clans grow in skills, the higher the stats can go (usually happens connected to events).

All not listed stats, are either set to vanilla, are not relevant to be mentioned or are kept secret to give the players a challenge to play.

Lortuma MAP

The currently used map is the free DLC one Fjordur.
Unlike on the earlier servers of Lortuma, on Fjordur there won´t be set clan territories. However, there is still rules for the map. They can be read up on the „rules“ tab but short said, noone is allowed to build in caves, build close to other bases (lag prevention) or build too close to valuable resources that they won´t respawn.

Lortuma MODS

The mod set of Lortuma Fjordur can be found in this collection (and can also be subscribed to on steam so it automatically downloads all).
Not all mods are in the server right away though, some mods have to be „earned“ by the players reaching certain goals.
> Mod Collection <
> Mod Quests <